Web Development:
- Audience1st: Part of the Audience1st UC Berkeley team of Spring 2019 and worked on many features.
GamesCrafters:
- GamesmanPuzzles: Python package that provides functionality to program and solve puzzles.
- GameSolver: Python package that provides functionality to program and solve games.
- Universal Web API: Universal Web API used to link all of the GamesCrafters backends to provide game solutions.
- Worked on implementing chess from the Syzygy endgame tablebases.
- TicTacTree: Notebook developed to research the usage of Decision Trees as a way of compressing game key-value pairs.
Games:
- How to Get Away With Murder: A game made in Unity, a stealth game that requires the player to clean up a murder without being caught. Uses Field of View raycasting on a 2D space.
- Rhythm: A Unity rhythm demo done in a week’s notice.
- SpaceShooters: First lesson plan for GDC, original date (March 18, 2016). This was my version of the tutorial with my own personal touches, also made to be done taught in 5-6 days.
Misc:
- SAT Practice Test Model: Practice test developed on publisher. Everything (except bubble form on page 12) was created by hand.