Web Development:

  • Audience1st: Part of the Audience1st UC Berkeley team of Spring 2019 and worked on many features.

GamesCrafters:

  • GamesmanPuzzles: Python package that provides functionality to program and solve puzzles.
    • Currently in development
  • GameSolver: Python package that provides functionality to program and solve games.
    • Currently in development
  • Universal Web API: Universal Web API used to link all of the GamesCrafters backends to provide game solutions.
    • Worked on implementing chess from the Syzygy endgame tablebases.
  • TicTacTree: Notebook developed to research the usage of Decision Trees as a way of compressing game key-value pairs.

Games:

  • How to Get Away With Murder: A game made in Unity, a stealth game that requires the player to clean up a murder without being caught. Uses Field of View raycasting on a 2D space.
  • Rhythm: A Unity rhythm demo done in a week’s notice.
  • SpaceShooters: First lesson plan for GDC, original date (March 18, 2016). This was my version of the tutorial with my own personal touches, also made to be done taught in 5-6 days.

Misc:

  • SAT Practice Test Model: Practice test developed on publisher. Everything (except bubble form on page 12) was created by hand.